The GameLink Library provides direct native-code access to Muxy functionality. The library is available in two versions:
- GameLink C# for the Unity game engine
- GameLink C++ for the Unreal game engine
MuxyGameLink namespace contains the
SDK class, which provides primary access to Muxy functionality, making use of supporting data structures.
Muxy functionality includes:
- Authentication of users and extension setup
- State and configuration data handling
- Event Handling
Calls to retrieve or change data on the Muxy server are asynchronous. These calls require you to supply callback functions to handle the response when it is received.