If you have an existing game that you have developed using Unreal Engine, you can add a Muxy-powered experience using the GameLink Unreal Plugin for Unreal Engine 4.25.
- Download the Muxy plugin from https://dl.muxy.io/MuxyUnrealPlugin.zip
- Copy the parent directory,
MuxyUnrealPlugin, into a
Pluginsfolder at the root of your Unreal Engine 4.25 project.
(Create the folder if necessary.)
If the editor is running, restart it to update the contents fo the
Scroll to the bottom of the Edit > Plugins menu to see MuxyUnrealPlugin in the
The Muxy UnReal Plugin exposes a set of static blueprint functions and a singleton object,
MuxyEventSource, with methods for reacting to authorization, polling, and transaction events.
Before your game can use Muxy functionality, you must allow the broadcaster to log in to the Muxy server, so that you can initialize the plugin by authenticating the user for each login session.
Use the provided blueprints and methods to integrate Muxy functionality into your Unreal Engine game:
Updated about 1 year ago